@startuml
sprite $layer_group [48x48/16] {
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}


!define FA6_LAYER_GROUP(_alias) ENTITY(rectangle,black,layer_group,_alias,FA6 LAYER_GROUP)
!define FA6_LAYER_GROUP(_alias, _label) ENTITY(rectangle,black,layer_group,_label, _alias,FA6 LAYER_GROUP)
!define FA6_LAYER_GROUP(_alias, _label, _shape) ENTITY(_shape,black,layer_group,_label, _alias,FA6 LAYER_GROUP)
!define FA6_LAYER_GROUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,layer_group,_label, _alias,FA6 LAYER_GROUP)
skinparam folderBackgroundColor<<FA6 LAYER_GROUP>> White
@enduml